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Breakthrough Creativity Profile

The Breakthrough Creativity Profile is based on the personality research of Carl Jung. This assessment reveals one’s dominant and auxiliary preferences among the 8 creative talents and helps individuals define what is needed to achieve their creative best.
The Breakthrough Creativity Profile by creativity expert Dr. Lynne Levesque is based on a well-grounded theory and the personality research of Carl Jung. The 16-item assessment reveals one’s dominant and auxiliary preferences among the 8 creative talents and helps individuals define what is needed to achieve their creative best. Learning Outcomes
· Identify preferences among the 8 creative talents · Better understand creativity and its impact on individual success · Recognize the contributions and challenges of preferred talents · Practice tapping into creative talents · Develop an action plan to better utilize one’s creative talents

Once individuals have discovered their creative talents, the profile can be used to assess the creative talents of a team.
The 8 creative talents at the heart of the Breakthrough Creativity Profile are based on Jung’s personality research and a 3-part theory of creativity.
The Breakthrough Creativity Approach: · Everyone is creative. · Creativity must be broadly defined. · There is no ideal model or one best way to be creative.

How it Works

First, participants recognize the many ways to define creativity through a series of exploratory questions. The assessment then presents 16 questions relating to one’s behavior at work. After scoring the assessment, participants gain insight on their individual and team creative talents through interpretive information, an exercise, a team profile, and discussion questions. The action planning section of the Participant Guide then gauges individual rating of creativity and prompts thinking about behaviors that will help individuals and teams enhance creativity.
Uses for the Breakthrough Creativity Profile
The Profile is an effective means to:

· Encourage innovation · Build self-confidence and self-esteem · Improve problem-solving ability · Develop more productive teams · Boost employee morale and satisfaction · Maintain higher employee retention · Build creative collaboration · Benefit from diversity What to Order/Product Contents
Order one Facilitator Guide per facilitator and one Participant Guide per participant.

Facilitator Guide includes:

· Administrative guidelines · Theoretical background and model · Experiential learning methodology · Workshop for individuals and teams · Frequently Asked Questions · Alternative training designs · Using BCP for coaching · Optional activities to expand the learning · Sample copy of the Participant Guide · CD-ROM containing PowerPoint® presentation, overhead transparency masters, activity handouts, and more.

Order this tool now at HRDQ: Click here to visit HRDQ

Encouraging Innovation Through 5 Key Conversations Assessment

Encouraging Innovation Through 5 Key Conversations Assessment

Innovative leaders are not necessarily technical experts or inherently creative. Rather, they have the skill to encourage innovation in others, creating informal and formal systems that invite, support, and reward innovation. Managers can tap into their employees’ creative processes and encourage ownership of the innovation each step of the way.
Encouraging Innovation Through 5 Key Conversations may be used to:

Establish a new approach to building innovation in an organization. Provide basic skills training in developing creativity and innovation in individuals and teams. Complement existing leadership development techniques being used in an organization. The thorough Participant Booklet features detailed descriptions of the 5 key conversations, ideas for development, action steps, and conversation planners.

Administrative guidelines, transparency and handout masters, sample training designs, and tips for conversation planning are all included in the Facilitator Guide.
Find this tool at HRDQ.
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The Outrageously Fun Innovation Simulation

Junkyard Games an innovation training game for employee and management development training. The team activity is an engaging and interactive experiential instructional game that effectively improves the effectiveness of team and individual innovation skills.

Doing more for less, increasing productivity and reducing costs, innovation is the lifeblood of all successful organizations. Without it, organizations may survive, but they seldom thrive. The fact of the matter is that anyone can be innovative, regardless of profession or level of responsibility. The opportunity for process improvement exists everywhere and at every level within an organization. Everybody’s innovating, but often it isn’t formally recognized as “process improvement” or “innovation”.

Now there is a way to encourage innovation and develop the skills needed to have a positive impact on organizational performance. Junkyard Games is an exciting new training game from HRDQ that combines energy and fun with creativity and process improvement. Teams work together, plan, strategize, and execute their ideas to create the most innovative table top games for an international competition among imaginary countries.

The challenge is that they may only use the miscellaneous “junk” available to them. The parts are random, and not every team is given the same stuff. After an initial round of planning and testing, teams are asked to practice their innovation skills to improve upon their original design. Then the outrageous fun begins when the teams get to play each other’s games and compete to win at all costs!

Learning Outcomes:
Differentiate between innovation and creativity. Understand the value of managing task-driven and process-driven behaviors.Learn and apply a 7-step innovation process. Uses for the Game
Junkyard Games is effective either as a stand-alone activity or as part of a more comprehensive training program. Here are some suggested applications for the game:
Kick off a team-building workshop or seminar. Introduce the concept of innovation. Energize an existing team’s level of creativity for innovation. Practice using innovation skills in a “safe” environment. Interview with the Author
We recently interviewed Ron Roberts, co-author of Junkyard Games, to get his insights on innovation and why is it important to organizations today. Click here to read the interview. Click here to visit HRDQ

How It Works:

Using only the miscellaneous “junk” available to them, teams compete to create the most innovative table-top sporting event for an international competition. After an initial round of planning, teams are challenged to practice innovation on their initial game designs. Things get really interesting when teams have fun playing each other’s games. Following game play, additional learning takes place as teams give honest feedback on each of the game designs and how well they met the stated objectives and goals.

What to Order:

Each Complete Game includes materials to train up to 3 teams of 4-8 participants. All parts are reusable. For training sessions with more than 3 groups, order one extra game pack per team. Contact our Product Consultant Team for assistance with determining your materials needs.

If you are new to this product we highly recommend HRDQ QuickStart Training, whether you are a novice trainer or a seasoned facilitator. It’s an excellent way to quickly get up to speed on the product so you can step into your first training class with confidence. Personalized, one-on-one telephone coaching is provided in one-hour sessions at your convenience. Our subject matter experts will review the program with you, offer ideas for tailoring the program to your specific needs, discuss typical participant questions and reactions, and more.
Go to HRDQ to order the Junkyard Games ! Click here to visit HRDQ Click on this to learn more at HRDQ, Junkyard Games:

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