Marooned Team Building Game
Marooned is a team consensus decision making simulation for management development training. Team members learn and practice the group process skills needed to achieve synergy, including problem solving, consensus decision making, and conflict resolution. Marooned is an excellent ice breaker and energizer for any audience.
When it comes to synergistic teams, the sum of the whole is greater than the sum of the individual parts. This is why most, if not all, organizations today look to teams to make important decisions, strategize, and solve problems. But in order to achieve peak performance, teams must be able to maximize a collaborative approach.
Trainers can give their audiences the opportunity to experience team synergy with Marooned. Part of the ever popular HRDQ Team Adventure Series, this classroom training exercise provides a safe, non-threatening means for teams to practice and develop the group process skills they need to reach synergy. The simulation challenges teams to work together to overcome a disaster scenario by engaging effective methods of decision-making, communication, problem solving, and conflict resolution.
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A cruise in the South Pacific brings teams to a beautiful, uninhabited island for a lavish beach picnic. Wanting to explore this breathtaking paradise and walk off their lunch, a group of passengers gets separated from the rest of the travelers and a short while later fall asleep on the other side of the island. A few hours later, they awake to the sight of their white ship disappearing on the horizon. Now they are officially marooned! Night is approaching quickly as the team realizes they need to come up with a quick plan for survival.
Learn how to manage and resolve group conflict
Hone group problem-solving skills
Discover the advantages of consensus decision making
Experience the concept of synergy
Theory and Development
Interviews with cruise line staff members and personal cruise experience form the basis for Marooned, a survival adventure that demonstrates “team synergy” — the belief that decisions made by groups are better than decisions made by individuals acting alone (Michaelson, Watson, & Black, 1989). Groups bring a greater sum total of knowledge and information to the discussion of a problem, as well as a greater number of approaches and perspectives. The simulation can also demonstrate “process loss.” This phenomenon occurs when a knowledgeable group member outperforms the group, indicating that the member’s knowledge was lost sometime during the group discussion. In order for group decision making to work, unique information must be shared and absorbed by the group (Stasser, 1992).Learn more at HRDQ store.
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How It Works :
Marooned challenges participants to rank 10 action alternatives. As the facilitator, you introduce the simulation with the adventure scenario. Participants then rank the 10 items on their own, using pressure-sensitive scoring forms. Next, each team conducts the same ranking process as a unit. The simulation concludes with a group action planning discussion, providing the team with the opportunity to learn how to apply their skills to the workplace.
If you are planning to use Marooned in a classroom training session, we recommend you allow approximately 1 hour for interpretation of scores, topic discussion, debrief, and action planning. The Marooned Facilitator Guide includes everything you need to lead a successful training session from comprehensive background information and activities, to reproducible handouts and even a professional PowerPoint presentation. The Facilitator Guide also offers an easy-to-follow workshop outline that expands Marooned into a 3-hour program.
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